AI Insights · Timothy · March 2025
Top 5 iOS Golf Games in Sweden: Q1 2025 Performance
Explore the performance of the top 5 golf games on iOS in Sweden during Q1 2025, highlighting key trends in downloads, revenue, and active users.
In the first quarter of 2025, the performance of the top iOS golf games in Sweden showed varied trends in downloads, revenue, and active users, according to Sensor Tower data.
Golf Inc. Tycoon from Holoboo saw its weekly revenue peak at approximately $80 in mid-January, followed by a gradual decline. Downloads started strong at 1.1K in early January but tapered off to nearly zero by the end of March. The app's active users mirrored this pattern, beginning at 1.5K and dwindling to 44 by quarter's end.
Golf Battle by Miniclip.com maintained a consistent revenue stream, peaking at $943 in late February. Weekly downloads began at 575, decreasing steadily to 118 by the end of March. Active users started at 7.2K, gradually declining to 3.2K.
GLFR – Your Golf & Club App from Ingenium Golf had no revenue during this period. Downloads saw significant variation, peaking at 177 in late January and maintaining around 142 towards the end of March.
Golf Rival - Multiplayer Game by Zynga Inc. experienced fluctuations in revenue, with a notable peak of $1.6K in late February. Downloads varied significantly, starting at 112 and ending at 179. Active users remained relatively stable, fluctuating between 964 and 1.2K.
Golf Clash - Golfing Simulator from Electronic Arts recorded significant revenue, peaking at $9.6K in February. Downloads were modest, starting at 139 and dropping to 2 by the end of March. Active users showed a decline from 2.6K to 1.9K.
For more detailed insights and data, visit Sensor Tower's platform.